Scouts can be used in three ways:
- Spying Mission – To do a spying mission you make an attack on a Town but use *only* spies in the attacking army. When on this type of mission *only* defending spies (no other units) in the target town will be able to fight your spies, if any of your spies survive the attack you will get a report on all resources, buildings and troops supported by that Town. Each spying mission requires a minimum of 5 spies.
- Scouting Mission – To do a scouting mission you add a number of spies to a regular army being sent to attack a town. If your attack succeeeds, then you will get a report on all resources, buildings and troops supported by that Town. Each Scouting Mission requires a minimum of 1 spy added to a regular army, more spies give more information in the spy report..
- Spying Defence – All spies in a Twon will automatically defend against attacks by enemy spies. To successfully defeat enemy spies attacking one of your Towns you must kill ALL of the attacking spies with your spies stationed in the Town. You need 2 defensive spies to kill each attacking spy. If you are defending against a Spying Mission, then your defensive spies are immune from death during the fight. If you are defending against a Scouting Mission, then your defensive spies can be killed during the fight.