Okay so you have built your first Count and are ready to go out and conquer a Town
- You could conquer a town that is adjacent to your existing town. Great for mutual defence and combining resource production to build bigger buildings faster – however bad for farming/pillaging because you have to share all your targets between the two towns.
- You could conquer a Town that is a a fair distance away – makes moving resources and troops between them rapidly deifficult – but you can open out a new range of farm/pillage targets
- Do you pick a Town that is clustered (adjacent towns on several sides) and know that reacting rapidly enough to attacks from any of those towns will be almost impossible if they attack.
- Do you pick a Town that has 2 or 3 clear fields in every direction – very difficult for people to sneak up on you to attack – however all your pillages/attacks take longer also and give your opponentrs more time to react.